AI Insights · Timothy · April 2024
Top 5 3D Anime Games Performance in Ireland Q1 2024
Discover the performance metrics of the top 5 3D anime games in Ireland for Q1 2024, including weekly downloads, revenue, and active user trends.
In Q1 2024, the top 5 3D anime games on a unified platform in Ireland showed varied performance metrics. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these leading titles.
One Punch Man World from Crunchyroll Games, LLC saw a notable launch with 6.1K downloads in the final week of January. However, downloads quickly dropped to 79 by the end of March. Revenue peaked at $817 in the first week of February but steadily declined to $44 by the last week of March. Active users mirrored this trend, starting at 5.9K and decreasing to 463 by the quarter's end.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a strong presence with revenue highs of $13K in late January and $9.7K in mid-March. Downloads remained relatively stable, averaging around 300-500 weekly. Active users also showed consistency, hovering around 10K throughout the quarter.
Honkai: Star Rail, another title from COGNOSPHERE PTE. LTD., experienced significant revenue fluctuations. It peaked at $20K in the final week of March, following a previous high of $10K in early February. Downloads were modest, with a peak of 776 in early February and a low of 175 in mid-March. Active users fluctuated between 4.5K and 5.7K.
Love and Deepspace by INFOLD PTE. LTD. showed early promise with $3K in revenue and 1.1K downloads in the first week of February. However, both metrics declined, with revenue falling to $381 and downloads to 36 by the end of March. Active users peaked at 1.5K in late January and stabilized around 800 by the quarter's end.
Hero Clash: Playtime Go from 9z Games(HK) had a consistent performance with steady revenue around $1K in January and early February, before dropping to $296 in the last week of March. Downloads peaked at 692 in late January and settled around 327 by March's end. Active users showed growth, starting at 737 in early January and increasing to 681 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.